Dream of Mirror Online (DOMO)
- Area: USA,Global
- Sito Ufficiale: Dream of Mirror Online (DOMO)
- Editore: Aeria Games
- Sviluppatore: Softstar
- Piattaforma: Microsoft Windows
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Panoramica
"Dream of Mirror Online" è un MMORPG Fantasy 3D simile a "Flyff" e meglio conosciuto per la sua grafica elegante inspirata agli anime e per il sistema di combo avanzato.
Caratteristiche
- Tutorial eccellente
- Un sacco di classi
- Bellissima grafica da Anime
- Sistema di combattimento
- Community di media grandezza
- Stile di gioco chiaro
- Area: USA,Global
- Sito Ufficiale: Dream of Mirror Online (DOMO)
- Editore: Aeria Games
- Sviluppatore: Softstar
- Piattaforma: Microsoft Windows
Like this game? Tell your friends!
Review
Reviewed by Cody Hargreaves
Form a circle kids, its story time!
For the most part, I'd have to say yes it does. DOMO comes packed with all the standard features one would expect in an MMO, and adds to it greatly with its rich anime background and scenery. The anime side shines through right from the beginning with an engaging story involving ancient Chinese mythology. You begin playing DOMO as one of the chosen few people to be summoned through the Kunlun Mirror, into the Mirror World. The Mirror World has always been a direct reflection of the real world, and is safe guarded by the twelve Mirror Kings. Recently, the negative thoughts of people in the real world have begun to take physical form in the Mirror World and are terrorising the inhabitants, thus why you have been summoned. It's a simple story, but one rich with anime heritage and provides a great premise for an MMO.
Different styles for different... something. Of course, before embarking on your journey through the Mirror, you'll be asked to choose your race, of which there are 4 unique options. They are:
-Human: Perfectly balanced, perfectly boring. As always.
-Shura: The Shura are believed to have descended from Dragons and boast amazing physical strength.
-Sylph: The
mystical Sylph have a natural ability in the arcane arts,making them perfect mages.
-Sprites: As their name suggests, the Sprites are little people looking much like
children for their entire lives. Being so small, they are often very difficult to see, and make perfect thieves and spies.
DOMO's beautiful 3-D cell shaded graphics help to give each of the races a magnificent anime look, something that I noticed only gets better as the game progresses. At later levels you'll be subject to hundreds of different clothing and weapon styles that all hold true to their anime roots â it's even possible to create characters that look similar to some of your anime favourites. In town I noticed a player dressed completely in mech-style clothing, looking like something out of Gundam Wing or Evangelion, and another that looked remarkably like Sephiroth from Final Fantasy VII, complete with black wings!
More choices than you can throw an outrageous anime hair-do at!
Moving on from the visuals, DOMO offers a wide variety of gameplay elements too â my favourite of which being the class, or job select system. All players in DOMO begin the same, as Commoners, and upon reaching level 10 are able to choose a job by completing the appropriate quest. The interesting part comes from the ability to change your job at any time, starting from level 10. Each time you level in DOMO you are given a select amount of Skill and Stat points to add to help your character grow, that also reset when you change job. This effectively allows you to have several characters in one, and adds a great layer of diversity to the game. Another plus lies in the sheer amount of Jobs one can choose from, I've listed them below with a small description of each as I found them all to be a crucial element in DOMO's success.
DOMO's beautiful 3-D cell shaded graphics help to give each of the races a magnificent anime look, something that I noticed only gets better as the game progresses. At later levels you'll be subject to hundreds of different clothing and weapon styles that all hold true to their anime roots â it's even possible to create characters that look similar to some of your anime favourites. In town I noticed a player dressed completely in mech-style clothing, looking like something out of Gundam Wing or Evangelion, and another that looked remarkably like Sephiroth from Final Fantasy VII, complete with black wings!
More choices than you can throw an outrageous anime hair-do at!
Moving on from the visuals, DOMO offers a wide variety of gameplay elements too â my favourite of which being the class, or job select system. All players in DOMO begin the same, as Commoners, and upon reaching level 10 are able to choose a job by completing the appropriate quest. The interesting part comes from the ability to change your job at any time, starting from level 10. Each time you level in DOMO you are given a select amount of Skill and Stat points to add to help your character grow, that also reset when you change job. This effectively allows you to have several characters in one, and adds a great layer of diversity to the game. Another plus lies in the sheer amount of Jobs one can choose from, I've listed them below with a small description of each as I found them all to be a crucial element in DOMO's success.
-Commoner: Although Commoners don't have battle skills, they prove themselves a worthy class in other ways. Commoners provide players with 3 active, and 3 passive
skill sets, more than any other job, and as such prove to be the most versatile of all jobs on offer.
-Thief: As the name suggests, Thieves specialise in
stealing from their enemies, although with their impressive speed and dexterity they prove to be able assassins too.
-Hunter: Hunters excel in animal tracking and
covering their tracks. They attack enemies at their weakest points, to cause maximum damage.
-Fencer: Masters with a blade, Fencers attack their opponents in their
pressure points lowering damage and defence as they strike.
-Merchant: While not as battle-hardy as some other jobs, Merchants are still quite capable fighters and capable sellers too. Merchants have access to additional buying and selling options, and can avoid city taxes.
-Musician: Acting primarily as a buffing
class, musicians provide many great bonuses to themselves and party members. In addition, they boast the ability to heal and revive fallen pets without the aid of an item.
-Shaman: Shamans are one of the many spell casting classes found in DOMO, and by using their connection to nature are able to string spells together to cause
devastating damage.
-Martial Artist: Rarely using weapons or armour, Martial Artists boast the ability to move and dodge at lighting fast speeds, and excel in one-
on-one combat.
-Blademaster: Blademasters care about one thing, causing damage, and do so by calling upon the powers of the beast for their skills.
-Wizard: Wizards use scrolls to cast their spells, and specialise in attacking more than one enemy at a time. Having to carry spare scrolls at all times may seem like a pain,
but it is more than redeemed by the awesome damage dealt by their spells.
-Doctor: Doctors are your standard healers in DOMO, relying on medicinal herbs and remedies
more than magic.
-Dancer: Within their many movements, dancers are able to no only drain life and mana from a foe, but drain their strength and defences too.
-Mercenary: Mercenaries play the role of the Tank in DOMO, soaking up damage and protecting their teammates with a wide variety of weapons and armour at their
disposal.
So as you can see, jobs are not in short supply here â and as they all differ greatly from one-another you may find yourself playing DOMO for quite some time.
Two heads are better than one-and-a-half
The other of the features that sets DOMO apart from the pack is its unique take on partnerships, namely the ability to partner with another player to access new skills and abilities. This can be done in many different ways, beginning with some more common options like Master/Apprentice and Friends, and then in some truly unique ways such as Lovers, Rivals and even Zodiacs. Yep, even the day you were born can contribute to a partnership in DOMO, a system that both rewards and encourages friendship and teamwork with other players.
Back to reality
Once you move past the innovation present in DOMO, you'll unfortunately be left with a very standard MMO. Kill, quest, and gain in power seems to be the theme here, and although the visual style presented in many of the environments helps greatly to break the monotony you'll still be doing the same thing you've done a hundred times before. Then again, if you didn't want to level a character you probably wouldn't be playing an MMO, and if you are then you've been expecting this all along. It would be nice to see an MMO try to change this style of playing and offer us a more unique experience â but this is no fault of DOMO's, simply the wishful thinking of an overly optimistic gamer.
DOMO provides players with an advanced combo system and a great selection of professions to keep you busy while you whittle away your hours, it includes a dynamic pet system allowing you to capture enemies before you kill them and bring them with you, and allows players to fly atop their weapons in true Chinese mythology style too. As such, I've given DOMO an overall rating of 3.5/5, which in my opinion is a game that is more than worth the time of any anime fan. Of course, if anime has never really been your cup of tea, then DOMO probably isn't going to be the game to convert you.
So as you can see, jobs are not in short supply here â and as they all differ greatly from one-another you may find yourself playing DOMO for quite some time.
Two heads are better than one-and-a-half
The other of the features that sets DOMO apart from the pack is its unique take on partnerships, namely the ability to partner with another player to access new skills and abilities. This can be done in many different ways, beginning with some more common options like Master/Apprentice and Friends, and then in some truly unique ways such as Lovers, Rivals and even Zodiacs. Yep, even the day you were born can contribute to a partnership in DOMO, a system that both rewards and encourages friendship and teamwork with other players.
Back to reality
Once you move past the innovation present in DOMO, you'll unfortunately be left with a very standard MMO. Kill, quest, and gain in power seems to be the theme here, and although the visual style presented in many of the environments helps greatly to break the monotony you'll still be doing the same thing you've done a hundred times before. Then again, if you didn't want to level a character you probably wouldn't be playing an MMO, and if you are then you've been expecting this all along. It would be nice to see an MMO try to change this style of playing and offer us a more unique experience â but this is no fault of DOMO's, simply the wishful thinking of an overly optimistic gamer.
DOMO provides players with an advanced combo system and a great selection of professions to keep you busy while you whittle away your hours, it includes a dynamic pet system allowing you to capture enemies before you kill them and bring them with you, and allows players to fly atop their weapons in true Chinese mythology style too. As such, I've given DOMO an overall rating of 3.5/5, which in my opinion is a game that is more than worth the time of any anime fan. Of course, if anime has never really been your cup of tea, then DOMO probably isn't going to be the game to convert you.




















